<?xml version="1.0" encoding="utf-8"?>
<feed xmlns="http://www.w3.org/2005/Atom">
	<title type="html"><![CDATA[Approximatrix Forums — Sounds for Tetris game?]]></title>
	<link rel="self" href="http://forums.approximatrix.com/extern.php?action=feed&amp;tid=941&amp;type=atom" />
	<updated>2024-03-12T10:33:57Z</updated>
	<generator>PunBB</generator>
	<id>http://forums.approximatrix.com/viewtopic.php?id=941</id>
		<entry>
			<title type="html"><![CDATA[Re: Sounds for Tetris game?]]></title>
			<link rel="alternate" href="http://forums.approximatrix.com/viewtopic.php?pid=4298#p4298" />
			<content type="html"><![CDATA[<p>AppGraphics does not contain any sound routines.&nbsp; You would need to use something else, and the Windows API is an option.&nbsp; If you&#039;re writing everything in Fortran, you&#039;ll need to wrap the API calls using the ISO_C_BINDING module.</p><p>I have, in the past, used <a href="https://learn.microsoft.com/en-us/windows/win32/multimedia/mci-command-strings-and-messages">the MCI API</a> to play sound under Windows.&nbsp; Most of the API is just sending strings, so it should be easy to wrap in Fortran calls.</p>]]></content>
			<author>
				<name><![CDATA[jeff]]></name>
				<uri>http://forums.approximatrix.com/profile.php?id=2</uri>
			</author>
			<updated>2024-03-12T10:33:57Z</updated>
			<id>http://forums.approximatrix.com/viewtopic.php?pid=4298#p4298</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Sounds for Tetris game?]]></title>
			<link rel="alternate" href="http://forums.approximatrix.com/viewtopic.php?pid=4297#p4297" />
			<content type="html"><![CDATA[<p>Is it possible to add sound support for my Tetris game using AppGraphics? Can I use WinApi?</p>]]></content>
			<author>
				<name><![CDATA[jali.heinonen]]></name>
				<uri>http://forums.approximatrix.com/profile.php?id=4169</uri>
			</author>
			<updated>2024-03-12T07:09:33Z</updated>
			<id>http://forums.approximatrix.com/viewtopic.php?pid=4297#p4297</id>
		</entry>
</feed>
