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		<title><![CDATA[Approximatrix Forums — Apple M1 Max - OpenGL]]></title>
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		<description><![CDATA[The most recent posts in Apple M1 Max - OpenGL.]]></description>
		<lastBuildDate>Sat, 09 Jul 2022 01:00:41 +0000</lastBuildDate>
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			<title><![CDATA[Re: Apple M1 Max - OpenGL]]></title>
			<link>https://forums.approximatrix.com/viewtopic.php?pid=3949#p3949</link>
			<description><![CDATA[<p>Thanks Jeff... I&#039;ll do my best and give it a try!</p>]]></description>
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			<pubDate>Sat, 09 Jul 2022 01:00:41 +0000</pubDate>
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			<title><![CDATA[Re: Apple M1 Max - OpenGL]]></title>
			<link>https://forums.approximatrix.com/viewtopic.php?pid=3948#p3948</link>
			<description><![CDATA[<p>Stan,</p><p>The only pure OpenGL bindings I&#039;ve used for Fortran lately are from F03GL at <a href="https://www.12000.org/my_notes/faq/fortran/index.htm">https://www.12000.org/my_notes/faq/fortran/index.htm</a>.&nbsp; It should work on macOS as well.</p>]]></description>
			<author><![CDATA[null@example.com (jeff)]]></author>
			<pubDate>Fri, 08 Jul 2022 17:58:35 +0000</pubDate>
			<guid>https://forums.approximatrix.com/viewtopic.php?pid=3948#p3948</guid>
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			<title><![CDATA[Apple M1 Max - OpenGL]]></title>
			<link>https://forums.approximatrix.com/viewtopic.php?pid=3947#p3947</link>
			<description><![CDATA[<p>Just curious - is there any resource available for using OpenGL with the Mac M1 Max?&nbsp; I can use OpenGL in C, but would like to use OpenGL with Simply Fortran on the Mac M1 platform.&nbsp; It was no problem in Windows, but I&#039;m migrating to OSX.</p><p>I know OpenGL is being deprecated on OSX, but I still use it and haven&#039;t yet looked at Metal.</p><p>Thank you for any assistance!</p><p>Stan</p>]]></description>
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			<pubDate>Thu, 07 Jul 2022 17:41:37 +0000</pubDate>
			<guid>https://forums.approximatrix.com/viewtopic.php?pid=3947#p3947</guid>
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