Topic: Can we put characters on a graphics screen?

Trying to do a 3D comparison program.  Viewer should be able to move around a stage with maybe 30 spheres at different 3D locations on the stage.  But user needs to have at least a numeric id for each sphere.  Is there no way to put characters on a graphics screen?  If not, is there a way to show the user a split screen (one graphic, the other text)?

Re: Can we put characters on a graphics screen?

You can use the outtext and outtextxy subroutines to place text in an AppGraphics window.

Creating 3D graphics using AppGraphics might be a lot of work.  It is definitely a 2D toolkit.  Just a warning...

Jeff Armstrong
Approximatrix, LLC

Re: Can we put characters on a graphics screen?

Thanks Jeff.  But I'm yet having trouble adjusting the size of the outtext characters.

Re: Can we put characters on a graphics screen?

You need to use the settextstyle calls to set up font sizes prior to calling outtext or outtextxy.

Jeff Armstrong
Approximatrix, LLC