Topic: AppGraphics, load image?
Hi, how do I load image using AppGraphics? There seems to be 'readimagefile' subroutine but it also draws the image. I would like to load images at program startup and use for drawing later on.
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Approximatrix Forums → User Support → AppGraphics, load image?
Hi, how do I load image using AppGraphics? There seems to be 'readimagefile' subroutine but it also draws the image. I would like to load images at program startup and use for drawing later on.
Unfortunately, at this time, there is not an API for this, which I also find frustrating. Let me see about sneaking it in before the next release.
Thanks, I was going to port my minesweeper game for AppGraphics but I think, I now write Tetris game first.
Thanks for adding loadimage() function! I now have almost fully working Minesweeper game done. I still need to add mouse handling support, everything else works.
Are mouse coordinates always relative to window or does it take viewport into account?
Are mouse coordinates always relative to window or does it take viewport into account?
I believe all mouse coordinates, including callbacks and direct requests for position using mousex and mousey, do not take the viewport into account.
Approximatrix Forums → User Support → AppGraphics, load image?
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